Healing RotationsWhile, when I normally think of 'rotations', DPS rotations for my paladin alt come to mind (CS>DS>Judge>Exo>etc.), but the more I think about it, the more healers can kind of have their own rotation, just like DPS.
Reviewing the healing meters from older Ulduar fights revealed that I'm most likely not healing to the best of my abilities.
Currently, I usually keep a full set of HoTs (LBx3, Rejuv, Regrowth) on the tank(s) and toss out LB/WG on the raid. In PuGs and the like, this was always more than enough and would usually keep me high up on the meters. However, in my actual guild runs, I would be third; second below the other resto druid (1st) and priest (2nd). After a bit of lurking around the EJ forums, I came across this post:
For heavy, consistent raid damage combined with huge spikes of tank damage, I keep a 3stack of LB's on the tank, 15ish people rejuv'd, and use the extra 2 GCD's on either WG or tank healing as needed. If tank healing isn't required, then the highest hps is a 5rejuv, 1WG rotation keeping 15 targets rejuv'd, and 6 targets WG'd constantly.I began to think about this tactic and realize that it was probably rather effective. As it stands now, my Rejuv ticks for around 1.8-2.2k (depending upon my buffs/flasks), and since it doesn't overheal (?) it would help lower my amount of overheal. Not to mention, when coupled with the Glyph of Swiftmend, it's great for a quick insta-heal for the raid while still allowing that HoT to continue ticking.
I tried this rotation in a 10-man Malygos this evening, but I found myself going out of mana rather quickly. Part of this could be due to the lack of Replenishment buff, and until I get into a full 25-man raid I won't really be sure how well this works. Until then, I'll probably keep browsing the forums and looking at other possible rotations.
If you have a rotation that works for you, please feel free to drop a comment; I'd love to hear some input for other rotations!